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#359 – The Beach Party at the Threshold of Hell (2006)
The Beach Party at the Threshold of Hell (2006)
Film review #359
Director: Jonny Gillette, Kevin Wheatley
SYNOPSIS: Twenty years after nuclear war has destroyed the U.S., the radiation levels outside have dropped to a safe level, and people can venture outside into what is left of the world. Tex Kennedy is on a quest with his two humanoid robots Quincy and Yul to retrieve the man destined to be the new King of America, but to do so they must cross into Hell (which is somewhere on the Florida coast apparently) to find him and face all the evils within…
THOUGHTS/ANALYSIS: The Beach Party at the Threshold of Hell is a 2006 independent post-apocalypse film. The film begins describing the setting of the film, with a mixture of narration and footage. In the year 2074, a nuclear war has rendered the surface of the United States uninhabitable, leaving all survivors stuck in underground bunkers. Twenty years later, the radiation has declined enough so that humans can venture outside. Tex Kennedy, having left his bunker, is now on a quest to follow the guidance of Clark Remington, a man who broadcast on the radio to the bunkers, who proclaimed his nephew Benny the new King of America, and Kennedy is on a mission to retrieve him and in the process become Vice-King. The story is told in a number of ways: through narration, through a kind of mock-documentary, with presenters/authors telling the history of what happened, and through the action itself. All these different methods of storytelling are constantly overlapping and cutting away from each other, which makes the film honestly feel like a bit of a mess. Maybe that’s because the film isn’t really sure about how to portray itself: I think it’s supposed to be a comedy, but there’s an awful lot of backstory and flashbacks that really makes a considerable effort to flesh out the story and the setting, but ultimately doesn’t really matter. For a film that is only ninety minutes long, it spends a lot of time explaining what is going on, and seemingly trying to justify itself by inventing this grand narrative that doesn’t really go anywhere, leading to a but of a confusing mess. I could forgive it if the film identified itself as more of a comedy film that treated the backstory as secondary, but the fact that it spends so much time setting up this world doesn’t really allow that as an excuse.
So Ted and his robot security guards arrive at the “Threshold of Hell”, where Benny Remington is hiding in a bunker, and they have to get him out and journey to a radio tower and broadcast their message to the entire country. However, the threshold of Hell is full of crazed characters that are out to stop them. These characters all have their own personality, but there’s just so many of them they only get a small amount of screen time each. and there’s not much time to really develop their roles. There’s Clark Remington’s son, calling himself Mr. Jackie, who wants to become the king himself after his Father disowned him for basically being a sociopath, and his whole gang, including his sadistic lieutenant. There’s also Yorick Schlatz, who is a cult leader who hosts the beach party at the threshold of hell and who also possess satanic powers that keeps the partygoers immortal and unaffected by the radiation for the past twenty years. Also Fidel Castro’s descendent Javier Castro shows up to create a dynamic with Tex, the descendent of President Kennedy…or he would do, if he stuck around longer. All these bizarre and nonsensical characters all have some potential to do some interesting things, but the film constantly over-explains everything and never lets the characters speak for themselves. Again, if the film is aiming to be a black comedy or focusing on dark humour, then it could have worked, but there’s just not enough focus on what it wants to be.
Being an independent film, you won’t be expecting any spectacular special effects or ambitious cinematography, and you won’t be surprised with what you get. The camera is all over the place and can barely frame a shot most of the time, the scenes that are filmed in front of a green screen are blindingly obvious, and the acting is pretty wooden throughout. One more surprising element in the film is that it is quite gory. Even though the blood and guts look obviously fake, it further still confuses the tone when it is trying to be funny and then someone’s organs get ripped out. There’s a scene in the middle of the film involved with a giant snake of some sort and the film instantly switches to a hand drawn animation sequence for about twenty seconds with no set-up or transition and it just feels like an acknowledgement that the film could not make this scene any other way, and just tacked in this sequence just to fill the gap. Overall, The Beach Party at the Threshold of Hell feels like it is trying to do far too much with far too little. It feels indecisive with regards to the tone of the film or what genre it is trying to establish itself within. Far too much time is spent describing characters and backstory instead of letting the film show it, and the constant interruption to the story to expand on these elements is distracting and makes retaining focus and interest in the film difficult. It has one or two laughs, but there’s nothing really worthwhile here.
Also, the film ends with the teasing words “end of part one”, which suggests more to come, but a sequel was never made, which is probably for the best.
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358 – BraveStarr: The Movie (1987)
BraveStarr The Movie (1987)
Film review #358
Director: Tom Tataranowicz
SYNOPSIS: On the colony planet of New Texas, the evil demon Stampede and his henchman Tex Hex have assembled a gang of outlaws and villains to take control of the planet’s rich supply of the valuable mineral kerium. The inhabitants request help from the Galactic Marshals, the peacekeepers of the galaxy, but are less than impressed when only a single Marshal named BraveStarr and a new judge arrive, the residents are less than impressed, and BraveStarr must prove himself by defeating Tex Hex and also fulfilling his destiny…
THOUGHTS/ANALYSIS: BraveStarr the Movie (also known as BraveStarr the Legend) is a 1987 sci-fi animated film. The film is an extension of the BraveStarrcartoon series, but tells the origin of all the characters and how they met. The story begins with a Shaman telling the story of an evil creature known as Stampede and his plans to conquer the galaxy by mining the mineral Kerium, which is essential to space travel, on the planet of New Texas. He enslaves a rogue space mercenary called Tex Hex and grants him new powers to terrorise the planet. The shaman is unable to defeat Stampede, and when his ship is about to crash land on New Texas, he sends his young protege out in an escape pod with the promise that they will meet again and fulfil their destiny to banish Stampede. The way the story is told as a narration does go on a bit too long, and prevents the viewer from getting fully immersed in the story when it’s just being told to them rather than it playing out as it happens. This happens again about a third of the way through, and it just feels like the film takes a while to get into the action. It does take its time to establish the backstory, since the purpose of this film is intended to explain the origins of the characters and settings of the cartoon series, but even then the specific details are a little vague. Maybe the cartoon series fills in some of the gaps, but having never watched it, I cannot judged. When the film eventually does get going, it’s entertaining enough for kids, with plenty of action, colourful characters and a unique setting to enjoy. Nevertheless, it does try to push the envelope a little, and it feels a little darker and more menacing than other cartoons of the time, being set on this hostile world plagued with nasty looking villains who create a genuine sense of terror.
The titular character BraveStarr is an interesting character in terms of his design: he is a native american who is also a cowboy (space cowboy anyway…). The two roles are often placed in opposition, so it’s interesting to see a synthesis of these two tropes, and especially seeing a native American character in the lead role was practically unheard of (and is still quite rare). I think as a character that synthesises the two roles it allows children to see the role of native Americans as the heroes for a change. Whether he is an accurate or authentic depiction of native Americans is perhaps a more nuanced discussion, but honestly, as a kid’s show, it’s a good opportunity to introduce children to a more diverse set of heroes. The rest of the characters are also a varied bunch, with the main villain Stampede being a gruesome bull/skeleton hybrid, his henchman Tex Hex being a more typical cowboy villain, and a whole host of varied villains with different powers. Thirty-Thirty, BraveStarr’s part horse, part sidekick/partner is an interesting dual role character too, and his short temper and cavalier attitude give him some fun action sequences as well as some funny dialogue. Judge J.B. as the only female character also has a strong personality and exerts just as much authority as BraveStarr most of the time, as well as occasionally putting him in his place. then you have the native inhabitants of New Texas, a race of mole-people including Fuzz, who serve as the cutesy mascot characters. It all adds up to a large cast with some interesting and original characters for children to imagine in all sorts of adventures. Let’s be honest though, such a large cast is primarily aimed at selling lots of toys of all of these characters (the toys actually released before the cartoon so you can see where the priorities were).
The animation for BraveStarr isn’t especially great, but it’s okay for it’s time, and is consistent with the other cartoons that Filmation put out (He-Man, G.I. Joeetc.). The music however is pretty good, with an orchestral, epic feel that heightens the tension and the stakes. BraveStarr overall doesn’t stand out too much from the cartoons made to push merchandise that were rife in the 1980′s, but if you look a little deeper, you find an interesting and unique world populated with some similarly interesting characters, including the titular character. As a standalone film it is a fairly standard depiction of good vs evil, using the cowboy tropes and giving them a sci-fi twist. As a kid’s film it doesn’t really need to be much more than that. Some scenes (particularly the narrated ones) go on for too long and may not sustain younger viewers attention, but there’s also plenty of action and variety in the characters to rescue it. You don’t have to have watched the series to maker sense of the film (as I haven’t), but undoubtedly learning the origins of these characters would make it more rewarding. I don’t think films like this need to be anymore complicated than what is done here: they’re designed to sell toys, and this essentially provides a springboard for children’s imagination to make their own stories to play with said toys, so in this sense I can happily accept BraveStarr the Movie as it is, despite some flaws and a lack of appeal and originality for more mature audiences.
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#357 – The Lego Movie 2: The Second Part (2019)
The Lego Movie 2: The Second Part (2019)
Film review #357
Director: Mike Mitchell
SYNOPSIS: After Emmet Brickowski saved the world from Lord Business and the “Kragle”, strange creatures from the planet Duplo have begun attacking the Lego world. Five years on, the world is a post-apocalyptic wasteland thanks to the constant attacks, and only Emmet seems to have not let this change him. When strange aliens from the Systar system kidnap Emmet’s friends, he heads into space to go and save them, and along the way meets Rex Dangervest, a veteran warrior who shows Emmet how to toughen up to face the horrors of the Systar system…
THOUGHTS/ANALYSIS: The Lego Movie 2: The Second Part is a 2019 film and the sequel to the 2014 Lego Movie. The film starts right where the last one left off, with aliens from the planet “Duplo” have arrived in Bricksburg seemingly intent on destroying everything. Five years later, the constant attacks from these aliens has left the world in a post-apocalyptic state, as anything they try to build ends up being destroyed. In this new world, it seems all of the inhabitants and characters of the previous film have changed in order to adapt to this new world…all of them, that is, except Emmet, who is still his chirpy, optimistic, well-ordered self whose daily routine is seemingly unaffected by the chaos that is going on around him. Lucy attempts to toughen him up, but it seems to no avail. The opening scenes provide some good set-up, as well as establish some of the themes that the film will be exploring.The post-apocalyptic setting is obviously meant to parody Mad Max: Fury Road, and is a good place to show how characters have changed. I think the problem with this setting is that since Mad Max has such an iconic look and feel, as well as being an intense action film, it really is just too good to parody, and The Lego Movie 2 generally plays it as a straight parody without adding anything really special or creative, which is always going to render it underwhelming when comparing it to the source material.
When the aliens return again, they kidnap all of Emmet’s friends and take them to the Systar system for a wedding ceremony. Emmet is left by himself to build a spaceship and travel to the system to get his friends back. On the way, he is rescued by Rex Dangervest, an all-round action hero with a penchant for destruction and a spaceship crew comprised of dinosaurs. Rex teaches Emmet how to break – rather than build – things, and tries to get him to change and to stop being so soft. This again plays into the themes laid out at the start of the film, and explores them with a good amount of depth, while exploring the impact of this change on everyone and everything around him. Rex’s character arc initially starts him out as this heroic and super-cool action hero, but his character does develop some different dimensions as the film progresses as his methods and goals become increasingly more extreme than Emmet’s. His story however does feel a little muddled, and when his role switches near the end of the film it doesn’t feel like it has been built up enough and there’s not enough time for the viewer to adjust to everything that happens in the climax to make it feel very rewarding. The same goes with Queen Watevra Wa’Nabi and all the new characters who have their roles shifted at the end, meaning that you struggle to get re-attached to the characters after the film has been setting them up in one way for the majority of the film only to reverse them near the end. Nevertheless, these are only minor concerns, and the story makes a good effort to build (pun intended) on the first film’s rather simple, but effective storyline, and add in some complexities and new struggles for the characters, while still making it easy to follow.
The humour in this film, like the previous one, comes at the viewer thick and fast, and there’s definitely plenty of laughs to be had. Whereas the first one played with and poked fun of mediocrity and tropes, The Lego Movie 2 builds up some more complex jokes and uses the established characters to drive the humour from time to time. Some of the humour is really quite clever and unexpected. The film sometimes breaks the fourth wall for some of its jokes, and while this can be fine, I think the film does it a bit too much, and it ultimately distracts from the story. There’s also a lot more of the cutting away to the “real world” where a brother and sister are fighting for control of the toys and this is what is causing the conflict in the “Lego world”. It’s a clever link to the Lego mantra as being toys that are fuelled by imagination, but the constant switching back and forth, especially at the end, does some harm to the sense of peril the characters in the Lego world face when it’s constantly showing them as just playthings playing out a brother and sister feud. There’s also the inclusion of musical numbers, which I don’t think were really necessary.
Overall, The Lego Movie 2 develops on the themes of its predecessor by providing the established characters with new challenges to face and a new world that requires them to change. It maintains the themes it sets out at the start and uses the development of the characters and their reactions to explore them with plenty of depth. The story itself does get a bit lost around the middle, and the climax doesn’t have the huge impact it should for numerous reasons, but these negatives don’t massively harm the enjoyment of the film, and it is still entertaining; featuring familiar characters but completely new challenges for them. The Lego Movie provided something original and new, and while this sequel can’t replicate that novelty, it carves out something new which, despite some shortcomings, is still a good film with plenty of entertainment.
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#356 – The Lego Movie (2014)
The Lego Movie (2014)
Film review #356
Director: Phil Lord, Christopher Miller
SYNOPSIS: Emmet Brickowski is an average guy leading his average life in the Lego city of Bricksburg. After finishing his job as a construction worker, he spots a strange young woman hanging around. After chasing her, he falls into a strange portal and wakes up with a strange piece stuck to his back. It turns out that it is the “piece of resistance” that is part of a prophecy that can stop the weapon known as the “Kragle”. Emmett is drawn out of his ordinary life and has to deal with the imaginative world beyond the instruction manuals he has up to now lived his life by in order to save the world…
THOUGHTS/ANALYSIS: The Lego Movie is a 2014 animated film based on the ubiquitous building blocks of the same name. Initial thoughts on what a Lego movie would be about throws up all sorts of issues: since Lego is essentially a medium for children’s imaginations to make any story they want and play however they want to, how can you make a film that encapsulates that while also adhering to the cinematic format by providing a coherent story, characters and setting?
The film starts off introducing Emmet Brickowski, a plain and ordinary construction worker who lives his life according to the instruction manuals. After his work for the day, he notices a woman hanging around a construction site, and goes to investigate. He ends up falling through a portal, and wakes up imprisoned with a mysterious piece attached to his back. The woman reappears and rescues Emmet, telling him that he is “the special”, a chosen one who with the “piece of resistance” that is attached to his back will save the world from the ultimate weapon known as the “Kragle”. The plot essentially revolves around stopping Lord Business from destroying the world with the Kragle, and it’s a fairly standard storyline involving a prophecy, the corporate villain, the unsuspecting hero, and so on. Emmet is a plain and ordinary character, but this plays to his strength in terms of the story, as his conformity and always following instructions to fit in has left him forgettable to everyone around him because there is nothing to him outside of those instructions. When he is introduced to a world beyond the borders of his step-by-step life, where the “master builders” are able to build anything just by using their imagination, Emmet finds himself completely out of place, and must learn how to use his own imagination. This story arc ends up turning the very plain Emmet into a well defined character who has his own place in the world, and its a rewarding development to watch.
Emmet’s dilemma really encapsulates the Lego mantra as a whole too: some people like to build by following the instructions, and some like to use their imaginations, but everyone should be able to play together. The Lego Moviereally is about Lego itself, and that is really quite clever. On top of that, it brings together a lot of the iconic sets, blocks and characters that Lego builders will recognise and just plays with them in a fun way. There is also the licensed characters from other franchises that make an appearance, and there is a lot of them. The film constantly throws these characters at the audience throughout the film, and offers some fun surprises and leaves you guessing just what will show up next. The most prominent of these characters is Batman, whose character is a cartoon-ish interpretation of him, and lends itself well to the unfamiliar setting. Other characters from DC comics, Star Wars, historical figures and Shaq himself also feature, and provide a cast that is so varied and unpredictable that it offsets the somewhat predictable details of the story. Even then, the film walks the fine line between telling a gripping story and parodying the familiar tropes to keep it humourous and entertaining. Given the diverse cast, there are a lot of small references that are easy to miss, but rewarding to find. The “Kragle” being named after “Krazy Glue” with some of the letters scratched off the side of the tube reminds me of a similar term in the film “Zardoz”, which would be an obscure reference to throw in there.
The film has the look and feel of a stop-motion movie made with actual Lego figures, but is, in fact, entirely computer animated. This is a homage to a popular movement of home movies that people made with Lego sets (often termed “brickfilms”), and really builds on that feel and takes it to another level. The whole film is fun and colourful, with some eye-popping visuals. This is best found in the film’s action scenes, which are fluid and filled with imaginative sequences. Some of these scenes can be hard to follow when there’s so much happening on screen, and it is difficult to know where to focus your attention, but it doesn’t ruin the overall enjoyment. The Lego Movie is an ambitious project that aims to capture the diverse and limitless possibilities of its franchise into a cinematic experience, and for the most part it succeeds: the story is a little simple, but it stays true to the Lego ethos, and augments it with a large cast of characters and settings that really open up the film to appeal to a wide audience (again, similar to the Lego ethos). The film is humourous, entertaining, and maintains a high level of energy all the way through. Maybe the fast pace and constant shifting of focus won’t appeal to some people as it does feel like a child playing with Lego and making up a story as they go along, but I think it always manages to provide something worthwhile without going too over-the-top, and exceeds expectations in almost every way.
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#355 – Ku! Kin-dza-dza (2013)
Ku! Kin-dza-dza (2013)
Film review #355
Director: Georgy Danelia, Tatyana Ilyina
SYNOPSIS: A world-renowned cellist is on his way home when he is approached in the street by a young DJ claiming to be his nephew. The two see a strange looking fellow who wants to know “the number for their planet”, and when they press the button on the device in his hand, are instantly teleported to an alien world. The two of them must work together to find a way home, while also trying to navigate a dystopian society that very little sense to them…
THOUGHTS/ANALYSIS: Ku! Kin-dza-dza is a 2013 Georgian/Russian animated film, and a remake of the 1986 soviet film Kin-dza-dza. The original is a much loved film in it’s home countries, and is a very good dark comedy that also addresses issues of discrimination through its absurd setting. The story of the remake is very similar to the original: some of the scenes are practically identical, and for the most part, it captures the essence of the first film pretty well. Vladimir Chizhov and Tollik Tsarapkin are teleported to a distant alien planet after accidentally pressing the buttons on a device that a strange man was holding on the streets of Moscow. They find themselves on the planet Pluke, and encounter Bi and Wef, a pair of locals who try and swindle the two of them out of everything they have. The group forge an uneasy alliance as Uncle Vova (Vladimir) and Tollik try to find their way home, all the while trying to adapt and survive on this planet whose social structure is completely unlike anything they have ever encountered, such as social status being at least partially determined by the colour of one’s trousers. The film retains the story of the original, and so keeps most of the fun and satirical elements that made it so popular. In some parts the darker elements feel a bit lighter, as this remake is intended to be aimed at a more general audience.
One of the biggest changes is the names and occupations of the two main characters have been changed: Vladimir is now a world renowned cellist (in the original he could play the violin, but the instrument wasn’t his) instead of a foreman, and Tollik is a DJ. One of my main criticisms of this remake is that these small changes do end up ultimately harming the essence of what made the original successful. One of the key strengths of the original was the banality of the main characters and their mundane existence suddenly having to cope with the rules and social structure of an alien planet. In this version, having Vladimir be a famous violinist sets him up as having a backstory that disrupts this banality. There’s also a story about his ex-wife that is quietly built up in the background too, which again loads up the character with a bit too much baggage, rather than a blank slate that doesn’t bring as many complications into the story. Having Tollik be distantly related to Vladimir as well undoes the original’s premise of two men who just happen to be walking down the street at the same time and having never met each there before having to work together on an alien world is complicated through trying to develop these characters independently of the situation.
There are some changes, however, which add some good and interesting takes on the story. Being an animated film, there’s much more scope to be creative with the characters and design of the alien world. There is, of course, a risk of again disrupting the plainness of the original by being too over-the-top and fantastical, but to the film’s credit, in this respect it pulls it off quite well. Being set on an alien world, the characters are drawn with a more alien appearance, but they’re just alien enough without it being distracting. Other minor characters are more odd in appearance, but since they’re only on screen for a short time they don’t disrupt the tone of the film. Credit should be given to the film for achieving this balance. The animation in this film should also be commended: it is fluid and full of expression, and offers some detail and scenery that the original could not provide.
Overall, Ku! Kin-dza-dza is a faithful remake of the original, but ultimately doesn’t offer anything new or improve on what has gone before. The original was a sparse, small production, whereas this remake has a big budget and funding to appeal to a larger audience, and the changes that are made to accommodate this mostly end up affecting it a negative way. It’s not a bad film, because it sticks close to the original, and the original is very good: but when you’re remaking a film that was more or less perfect, you need to have a damn good reason to do so. Changing it to an animated film brings with it some benefits, but on the whole there just doesn’t feel like there’s enough substantial difference to justify the remake, and there’s no real reason to recommend it over the original.
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#354 – 008: Operation Exterminate (1965)
Film review #354
Director: Umberto Lenzi
SYNOPSIS: Frank Smith, agent 006, is sent by the British secret service to Cairo to work with American agent MacDonald (or 008) in order to retrieve the plans for an anti-radar device that in the wrong hands would spell disaster for the world. 006 arrives to find that 008 is, to his surprise, a woman. The two must work together to unravel the mystery of the device and stop the perpetrators, while escaping evil henchman and cunning traps along the way…
THOUGHTS/ANALYSIS: 008: Operation Exterminate is a 1965 Italian spy film. As the title suggests it is heavily inspired by the 007 novels and films. The film’s story is fairly standard for a spy film, and involves agents 606 and 008′s mission to retrieve and destroy an anti-radar device, and to recover the plans. Along the way they end up facing off against various henchman, and fighting their way out of deadly traps, again very much as you’d expect. Based on the title you may expect the film to be a parody of the 007 franchise and spy films in general, but it is instead a straight and serious attempt at a spy film (as serious as these films can get anyway…). The story doesn’t really offer anything special, and it loses focus when it moves between all these different locations, which makes it difficult to keep track of why the agents are there and what they are supposed to be doing. Nevertheless, it’s not an uninteresting story, and there’s enough variety to keep it interesting.
Agent 006 is sent to Cairo to rendezvous with American agent 008, but when he gets there is surprised to find out that she is a woman. This is one of the more interesting aspects of the film, as MacDonald (agent 008) doesn’t play the typical female role in these films as a supporting, passive character, but rather she is on equal footing with the male agent, and I think she is more of the main character rather than him. She is a character that is formidable in her own right, and often takes the initiative in various situations. Having a strong female lead in such spy films of the time is practically unheard of, so the film offers something unique in this regard. Agent Smith (006) is a fairly standard Bond-esque character who doesn’t stand out too much in comparison to 008, which again gives her character more presence. The rest of the characters include a henchman that fires knives from a glove in typical and novel henchman style. The rest of the characters, including the main villain, don’t really have much impact on the film, and go by unnoticed. The development of the relationship between agents 606 and 008 really is the core of the film character-wise, and it is given plenty of time to develop and move beyond those first impressions to something more unique, which is one of the film’s strongest points.
The film takes full advantage of being set in Cairo, with some scenes taking place at iconic places such as the Pyramids of Giza and the Sphinx, which would have been great to see on film at the time. The film also offers some authentic glimpses of the city of Cairo as it is bustling with life, and this setting offers something a little different, while still playing into the use of exotic locales in spy films as one of the staples of the genre. The ending moving to the Swiss Alps comes a bit out of nowhere, and it is all over before we can appreciate this new location and get invested in what it has to offer. The twist at the end of the film also comes out of nowhere (which is why it makes a good twist), but doesn’t really impact much on the story, and the twist is reversed in the next scene a few minutes later, which makes it seem kinda pointless. It is quite satisfying to watch 008 be the only one who saw it coming and make plans in advance of it, and is a final testament to the strength of her character. Overall, 008: Operation Exterminate is a fairly standard spy film with all the typical setups and staples of the genre you would expect to find, however it doesn’t offer anything particularly unique to make it stand out. The strongest aspect of the film is the upending of the traditional roles of the male, heroic spy and the damsel in distress, by making it’s main character a woman and, for the most part, have her drive the story and be the hero. At the time it would have been something very unique, and in this respect it is interesting to watch how it is achieved. The film suffers from a story that loses its way sometimes, but offers enough of a twist on the genre to retain some interest.
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#353: Spiderman: Into the Spider-verse (2018)
Spider-man: Into the Spider-verse (2018)
Film review #353
Director: Bob Persichetti, Peter Ramsey, Rodney Rothman
SYNOPSIS: Miles Morales is a typical teenager who is starting at a prestigious new school. While hanging out with his uncle Aaron, he is bitten by a radioactive spider and finds he has developed similar powers to Spider-man himself. He runs into Spider-man, who is trying to stop Kingpin from opening up a portal to other dimensions in order to bring back his family. This fight results in Spider-man being killed, and Miles is left as the only one who can stop Kingpin’s schemes. However, he soon finds out that he is, in fact, not alone, as various others who have inherited the powers of Spider-man have found themselves in Miles’ dimension when Kingpin activated his machine, and they must all team up to stop Kingpin and find their way back home…
THOUGHTS/ANALYSIS: Spider-man: Into the Spider-verse is a 2018 animated film. The film starts of by introducing Spider-man, or Peter Parker, as he has become the well known superhero everybody loves. The opening provides a quick recap of who Spider-man is, his origin story, and so on. If you’re watching the film, then you probably have a good idea of the various facets of Spider-man lore, but it helps set the scene nicely without spending too much time retreading the same well-worn ground of the origin story we all know. There are a few sly references thrown in to previous iterations of the Spider-man franchise, which offer something new to those who are familiar with it. The film starts properly by introducing Miles Morales, a teenager who is starting a prestigious new school thanks to winning a lottery and has to leave all his old friends behind to find he doesn’t quite fit in at his new school. While the film started off briefly introducing Peter Parker as Spider-Man, Miles Morales’ story is much less known, so the film takes a while to get going by introducing his character, his family and so on. His origin story isn’t so different from Peter’s (he gets bitten by a radioactive spider much the same), so the beginning does re-tread ground a little, but tries to intersperse the story with Miles’ unique position and as a character most people are unfamiliar with.
While trying to come to terms with his new powers, Miles encounters Spider-man, who is attempting to stop villain Kingpin from turning on a large machine which will open up a portal to other dimensions and cause catastrophic damage to New York City. Miles is entrusted with a memory drive that can shut down the machine, but before Spider-man can escape, he is caught and killed by Kingpin. This is quite a turn in the film, and it delves into the aftermath of Spider-man’s death and the effect on the people of the city. Miles also finds himself personally without anyone to teach him how to use and control his new powers, which adds to his problems. However, he soon runs into Peter Parker, or Spider-man: not the one that he saw killed, but one that was pulled from another dimension when Kingpin’s machine was activated. This Peter Parker is older and more jaded than the one Miles familiar with, and is set up as one that has lived through a large number of troubles, including breaking up with his wife/childhood sweetheart Mary Jane, which has left him a bit of a wreck. The Parker/Morales relationship that develops between the two is a cross between a father-son relationship and a ‘buddy cop’ kind of movie, where the experienced partner reluctantly takes on a rookie, and eventually learns to trust people again and so on. The film also plays around with Morales’ troubled relationship with his Dad and his more friendly relationship with his uncle, which all leads to developing a very complex web (pun intended) of relations and interactions. We are perhaps so familiar with superhero origin stories that they are rendered a little sterile and without impact, and Into the Spider-verse does a good job of playing with that. It also does it with a diverse cast and characters who you don’t see as much in superhero stories, which will also appeal to a different type of audience, while also providing enough substance for veterans of the franchise. Spider-man is often shown as a hero who works alone, with no side-kick or partners, so the film’s attempt to provide something new and also true to the formula provides a good variety of content and delves deep into the Spider-man mythology without it becoming too overwhelming.
The highlights of the film are numerous, but I’ll try and focus on the important ones. The Parker/Morales relationship as mentioned is portrayed very well, and while not the most original dynamic, it projects it into a superhero story that is usually told with only one hero. Praise definitely should also be given to the composition of the scenes as the dynamic perspectives and interspersed comic book effects really portray the kind of energy of a comic book come to life. The animation too is like nothing else attempted before, and captures high speed, action-packed scenes with a high amount of intensity and vibrant colours achieved through a technical expertise I can’t really fathom. Each character also has their own unique figure or animation style, and that helps contribute to the diversity of the film. Not only do a whole cast of Spider-man’s from various dimensions, but there’s also a number of different villains for them to face off against, and plenty of twists and turns in the story keep the energy flowing throughout the entire film.
There are a few negative points, but they are pretty minor, and don’t detract very much from the positives. While the Parker/Morales partnership is well developed, the other Spider-man characters aren’t explored and developed anywhere as near as much. They provide some variety, but most of their screen time is providing grounds for a specific joke or a bit of dialogue you would expect them to say, which flattens their character somewhat. There are also one or two times when the dialogue isn’t clear over the songs they play, but these are all minor moments and not a huge problem. The soundtrack itself is not particularly appealing to me (not a criticism because it is not aimed at me), but some of the songs are a bit more wide appeal.
Overall, Spider-Man: Into the Spider-Verse tells a familiar story in the Spider-Man universe, but does it with new characters and old, cramming in references to all other iterations of the franchise while providing a fresh take on some of those familiar elements. The animation and composition is strong and displays a technical competency while also putting it to good use developing a colourful and vibrant aesthetic. The action is fast and intense, the humour is silly, appealing, and the serious moments have distinct impact. There are some elements of the film that are underdeveloped somewhat, but because the film is so filled with characters and content that is to be expected. Into the Spider-Verse is a film that will appeal to and entertain those who are familiar with all the Spider-Man iterations and those who are new to the franchise.
Also; this film probably has the best post-credits scene ever.
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#352 – 1. April 2000
1. April 2000 (1952)
Film review #352
Director: Wolfgang Liebeneiner
SYNOPSIS: In the year 2000, the newly elected Austrian Prime Minister declares that the country will no longer be making payments to the World Union and declares its independence of the Allied forces that have overseen it after the end of the second world war. This brings down the wrath of the World Union, whose president sees them as a threat to world peace and arrives in Austria in order to put the Austrian Prime Minister on trial that very crime. He defends himself by showing the World Union that he is no threat, and that the rich cultural history of Austria is a legacy of peace and unity.
THOUGHTS/ANALYSIS: 1. April 2000 is a 1952 Austrian sci-fi political satire film.The film takes place – as the title suggests – in the year 2000, some forty eight years after the film was released, and sets the scene as a possible future based on the (then) current situation in the world following the second world war. The backstory being that Austria, having been a part of the alliance that lost the war, were subject to oversight from the winning alliance and had to make reparations to them. The film opens up with a newly elected Austrian prime minister announcing that he is refusing to pay anymore reparations to the World Union (a not-so-subtle parody of the United Nations), and is declaring Austria independent of the allied powers of the U.S., U.K., Germany and the USSR and their oversight. The citizens are overjoyed at this, but this act of rebellion does not go unnoticed at the World Union, and they have sent their troops and president to “maintain peace.” They put the prime minister on trial, accused of disrupting world peace, and he must defend himself and his country by showing the World Union that they simply wish to be free, and present no threat. This is done through showing the various achievements in Austria throughout history, and its value in the larger world. The film goes through the various stages of this trial, with the prime minister showing evidence that acts as a historical lesson for the World Union and the viewer. The message of the film is rather plain to see, even if it is set in the future: that there is no need for the allied powers to occupy and oversee Austria to prevent another world war, and it is a country that simply needs to be free…and this is as true in 1952 as it is in the speculative year 2000. All the arguments made in the film could be made for the time that the film was made, but the setting of the future shows that there could really be no end to the reparations and oversight, and there is no ideal time at which it should be stopped, so it should be ceased immediately. The film’s strength lies in its informative message, while still managing to be entertaining, with an interesting cast of characters, and the almost haphazard approach of the prime minister creating his defence with no time to plan further shows that their is no grand scheme or plan in his head, just the simple idea of freedom for his country.
The setting of the year 2000 is a future filled with super fast rockets for travel, laser guns and ridiculous headgear for TV camera crews…but apart from that nothing seems vastly different in this future. This may be because Austria cannot afford any new technological advances under its oversight, or simply that the film is focused more on showing Austria’s past, and so it being too futuristic would distract from that. Either way, these futuristic elements are shown to do nothing to fix the basic problems that the film is trying to address. For example, when the World Union’s rocket is heading for Austria with its troops, they accidentally go to Australia instead, which shows their lack of consideration or interest in those countries it is leaving behind technologically, as well as a typical bureaucratic blunder people can make. The effects for the spaceships are quite well done, as they land around Austria’s cultural landmarks it gives it a real sense of authenticity. On the other hand, an element that hasn’t aged well at all is having all the different representatives of the countries of the world (black, Arab, Chinese) all being portrayed by white actors, which doesn’t really look good.
The satirical nature of the film means that a lot of the content is not too be taken too seriously, nevertheless there is a serious message that the Austrian government (who funded the film) wanted to project: that they were a legitimate country with a rich history, and should be taken seriously. Some of the plans of the prime minister include putting on plays and composing songs to persuade the World Union members to give Austria its independence, all of which are executed in a comedic manner that you can’t really take too seriously. The plot does go all over the place, and the ending makes the whole trial redundant anyway, which further emphasises the satirical, comedic aspect. Overall, 1. April 2000 is an interesting film that is informative, satirical and is a protest at the then current state of affairs through a science-fiction lens. While there is a serious message, it is wrapped up in theatrics, silly looking futuristic technology and ad-hoc schemes that are entertaining to watch while also not diluting the historical figures and events that it shows. Some of the dialogue and characters are outdated, and the story feels very loose in places, but again, overall it is an interesting look at a time where the world was rebuilding, and how the future might unfold without anything really changing.
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#351 – 10000 Years Later (2015)
10000 Years Later (2015)
Film review #351
Director: Li Yi
SYNOPSIS: Ten thousand years after advanced civilisation was wiped out and the world reverted to a pre-technological state, Joma and Yalayam of the Ballad tribe are travelling the western region to tell the tale of the fall of civilisation. Unfortunately, Wugreb, who once tried to steal the ancient powers to rule the world, has returned, and Joma alongside her new friends must find a way to stop Wu before he releases the ancient civilisation’s power back onto the world, all controlled by him…
THOUGHTS/ANALYSIS: 10000 Years Later is a 2015 Chinese animated film. It is a mix of post-apocalypse, science-fiction and fantasy elements, as it is set (as the title suggests) 10000 years after civilisation suffered a catastrophe that sealed away all of its advanced technology and left the world in a pre-technological state. The world is now separated into various tribes, which include anthropomorphic animals and various mutations brought about by the catastrophe. Joma and Yalayam are from the Ballad tribe, who wander through the western region telling the story of the fall of the ancient civilisation to the other tribes. They also tell the story of Wugreb, who once tried to steal the ancient technology that is sealed away and rule the world with it, warning that anyone who tries to do the same will be met with the same fate. However, Wugreb (or Devil Wu, as he is also known) has returned, and is attempting to once again take the technology of the ancient civilisation for his own. The story relies a lot on this extensive world-building, and how the world has changed since the fall of civilisation as we know it. Sometimes it is easy to follow, but at some points it gets overly complicated, and for a film that is just over ninety minutes long, the explanations and exposition it gives do seem a little excessive. Nevertheless, it is an interesting world that is built, and the variety of locations and characters give it a unique sense of life and vibrancy. The people refer to famous people throughout history (Einstein, Beethoven etc.) as the “Gods” of the old world, and it is an interesting way to interpret history’s most pivotal figures. There are these odd scenes which play out quite nicely, but they are mostly used to explain the state of the world, and when the film returns to the main characters, they seem much less interesting.
Joma goes to see an oracle, who tells her that she is the only one who can stop Wu, and she must go to Kuger, the tomb where Wu was imprisoned, to stop him. Along the way Joma is joined by a cast of characters from different tribes who all inject their own personalities into the film. The film very much has a Lord of the Rings feel to it, with the group travelling to their destination to stop the oncoming evil, and all the perils that they encounter. But again, there’s a lot of backstory and exposition that disrupts the flow of the film, and you really have to focus and pay attention to follow what is going on. The characters on the whole, though, are distinct enough to be able to follow, but for all the explaining and exposition, don’t really do much, so it’s hard to get to know them as characters. At once point the film deals with the meeting of the Gods which I can’t really make sense of; and whether they are actual Gods or not is anyone’s guess. Joma as the main character is also a bit bland and uninteresting: even though she is marked as the chosen one, she doesn’t really have any defining traits or character defining moments that make her stand out, and she is often very passive to the events of the film. The ending of the film also does little to elucidate the significance of Joma’s role, and makes little sense. The designs of some of the villains, with their multiple faces or limbs and other bizarre features are both scary and creative, and the somewhat imperfect animation actually helps exemplify their grotesqueness.
This film is entirely CG animated, and for the most part it creates a world that has immense scale, colourful diversity and interesting locales. We see ruined versions of recognisable cities such as New York and Sydney, which add some interesting shots and perspective on the story. There are some moments when the animation gets a bit clunky, and facial expressions and movements sometimes look a little stifled or flat, but otherwise it doesn’t distract too much from the film. It’s not cutting edge in terms of its graphics, but it is passable for a kids film. Apart from the Lord of the Rings influence mentioned above, there is also a certain amount of ‘inspiration’ taken from the Marvel Avengers films. When I say inspiration, that often becomes blatant copying, such as the five stones that Joma carries containing seeds from across the western region clearly being based on the “infinity stones” in the Marvel universe, and there is a shot which copies exactly the iconic shot from the 2012 Avengers film of all the superheroes together for the first time on the streets of New York City. All this copying does cheapen the film’s overall image, but being a Chinese film, where these films would not have seen much of a release, the audience probably won’t even know they are being copied. The editing of the film also feels quite choppy in parts, such as when the big final battle begins, the enemy soldiers slowly emerge, and it instantly cuts to the whole army appearing, which really interrupts the flow of the film (though it probably saves on the animation costs).
One more significant aspect of the film is the amount of gore and violence throughout. I can’t really tell what the ideal age range is for this film: it seems mostly kid-oriented, but even from the opening, there are people being sliced up, bloody battles with people being cut in half and stabbed, and so on. I’m not sure what the standards are for Chinese cinema in terms of violence in children’s films, but it definitely wouldn’t be a child-friendly film in the west. Overall, 10000 Years Later creates an interesting and colourful world with a rich back-story, but the focus of the story and its main characters are often lost in the overly complex world and narrative that can be difficult to follow. The character designs are creative and unique, but again the personalities of the main characters are dull by comparison, and often get lost in the grand scale of the world. The large-scale battles are impressive and entertaining, but it is obvious that they are copying from the Marvel films and Lord of the Rings, which obviously do them much better, and make the film feel like a cheap imitation…which, let’s be honest, is exactly what it is. There are some emotional moments (there’s a scene right at the start which pulls you in instantly…you’ll know it if you see it), and the gratuitous use of gore and violence really gives weight to the fighting scenes, but ultimately there is no real pay-off to investing in this world, and it offers very little that is unique.
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#350 – 2.0 (2018)
2.0 (2018)
Film review #350
Director: Shankar
SYNOPSIS: Dr. Vaseegaran, an expert in robotics and artificial intelligence has developed a new robot named Nila, after his older robot Chitti went on a murderous rampage and was disassembled. When everyone’s mobile phones start flying away of their own accord, it turns out to be the work of the spirit of Pakshi Rajan, who is using them to stop their overuse from killing birds. With no way to stop him, Vaseegaran suggests reactivating Chitti, as he is the only one strong enough to defeat this new menace…
THOUGHTS/ANALYSIS: 2.0 is a 2018 Indian science fiction film and the sequel to the 2010 film Robot. The film opens with Dr. Vaseegaran introducing his newest robot Nila to a group of students. Shortly thereafter, people’s mobile phones throughout the city begin flying away of their own accord. Without these phones, the city is in a state of chaos, and attempts to bring in new phones are met with suspicious accidents. The phones then combine to take the form of a giant bird, which causes more chaos by uprooting signal towers. Vaseegaran suggests to the government to reactivate Chitti, but his murderous rampage that was the result of an upgrade means they are reluctant to do so. When the military fails to resolve the situation, the government then gives Vaseegaran permission to reactivate Chitti to counteract the mobile menace. The plot of the film is fairly robust, with a good amount of time dedicated to all the characters, with some decent set pieces that give the action scenes the space they need to stand out, as well as a decent amount of character development.
One issue that arises with the story is the pacing and it’s organisation: some scenes go on for too long and put the film into a bit of a slump that make it lose focus through its inconsistency. The big example is when Chitti encounters Rajan (or his energy spirit…thing) and asks what his motivation is. This leads to a twenty minute flashback essentially telling his life story. I think the aim is to get the viewer to empathise with his message about how mobile phone signals are killing the birds, and will ultimately endanger our own existence, but this could have been done in a much more interesting and provoking way other than this biographical picture of a villain to make us feel sorry for him. Rajan’s kill count in this film is pretty high, and is portrayed with a very evil look, so ultimately he is being played as a straight, typical villain that doesn’t really need this backstory. His whole life being centred around birds from the moment of his birth onwards also makes him seem like a very one-dimensional character. The rest of the cast are given just the right amount of development, and the performances are all pretty good, with characters from a number of different perspectives on the events that are transpiring. One character that doesn’t serve much use is Dhina Bohra, the son of one of the villains who was killed in the first film. He serves as a good reminder of Chitti’s legacy in the first part of the film, but his part gets muddled and loses it’s way as the film progresses.
The message of the film concerning the effect of mobile phone signals on birds is not a subtle one, and I have absolutely no idea how much of it is true or not, which makes the message even more confusing. The film does try to explain how and why everything is working, even when it probably doesn’t need to. The explanation of Rajan’s spirit being a 5th form of universal energy that is binding together the mobile phones is needlessly complicated, but probably should be commended for its effort in elaborating on details. Any criticism of the subtlety of the film’s message should also be balanced out by saying this is not a subtle film in any other regard either. Like it’s predecessor, 2.0′s biggest strength is its over-the-top action sequences that defy reality, logic and sense. Again, this contrast with the exasperating exposition of the antagonist give the film a very uneven feel in places. Nevertheless, the action itself is pretty solid, with some implausible stunts and plenty of destruction. The fights are also pretty varied, with the first fight of Chitti after reactivation showing off Chitti’s strengths, then after Rajan possesses Vaseegaran’s body, Chitti cannot defeat Rajan because it would also harm Vaseegaran, and conflict with his programming against harming another human. With this in mind, Nila activates Chitti 2.0, the upgraded version that caused the destruction of the first film, as it is the version that would not be averse to harming a human. This version partakes in the more absurd action, with an army of Chitti robots combining to make a giant ball of machinegun fire and even a giant bird cage to trap the giant mobile phone bird. Some of the sequences feel a bit similar to the first film (the “Chitti ball” for example), but it’s more of what made the first one so memorable and entertainingly insane, so that’s not too much of a problem. The special effects that support the action are also well done, and while not as good as the top Hollywood films, still deliver a credible, colourful and visual treat.
Overall, 2.0 continues the story of Robot with more of the excessive action that made the first film so good. The direction and set pieces of the action sequences deliver an entertaining bit of cinema, even if it does not evolve too much from its predecessor. Away from the action, the film suffers an uneven pacing with too much focus on the villain’s backstory and his motivations that drain the film of it’s energy for some time before it can regain its momentum. Apart from that, there’s plenty of content and story to fill it’s runtime, so it’s a worthwhile watch.